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Posted on Sat Dec 16 00:15:36 2006 by eutychus
Version 6.65 Windows Executable?
Is it possible to get a windows executable for version 6.65? It fixes the -P problem I was having. Also, is compiling for Windows something I might be able to do myself. I know that's an extra step for you, so I thought perhaps I could do it if it's not too complicated.
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Posted on Sat Dec 16 01:13:31 2006 by exiftool in response to 3816
Re: Version 6.65 Windows Executable?
There you go. Packaging for windows takes a bit of setting up, so it is probably easier if I do it. I haven't been updating the stand-alone version for every release because it is more work for me. (The perl release is all automated, and can be done by typing a single word, but not so for the stand-alone version which has a 12-step checklist that I must go through.)

- Phil
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Posted on Sat Dec 16 06:26:34 2006 by eutychus in response to 3818
Re: Version 6.65 Windows Executable?
Thank you! I appreciate this program very much. I've tried a whole bunch of other programs, and this is the only one that I feel fully comfortable with. Some of them corrupt files (including one from a particular camera manufacturer that corrupts its own maker tags!), and others just don't do what's needed. Now I just have to learn PERL so I can stop being dependent on the Windows version :-) I used to be a software engineer, but I never learned PERL. I guess now is a good time :-)
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Posted on Sat Dec 16 14:24:11 2006 by exiftool in response to 3819
Re: Version 6.65 Windows Executable?
You're welcome.

If you're like me, you'll enjoy Perl once you get into it. My background is predominantly C++, and it is only relatively recently that I was introduced to Perl. Perl syntax is C-like, but it has some extra really cool features (like hashes) that are incredibly useful. Plus, I think you will appreciate the fact that with Perl you never have problems with stray memory pointers or memory leaks, program crashes, or platform-dependent compiler issues, At work, one of my duties is to maintain a large multi-platform C++ code base, and most of that time is spent tracking down compiler or platform-specific issues. Such a waste.

- Phil
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